Over the past two weeks, Imagination Technologies has announced new, higher-end versions of its Power VR Series 6 GPU, claiming that the new Power VR G6230 and G6430 go “‘all out’, adding incremental extra area for maximum performance whilst minimising power consumption.” There’s a new ray-tracing SDK out and a post discussing how PowerVR is utilizing GPU Compute and OpenCL to offload and accelerate CPU-centric tasks.
Via: PowerVR Plans To Make Mobile Graphics, GPU Compute a Three-Way Race — Again